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System shock 2 gog version need patching?
System shock 2 gog version need patching?






Does it mean that when set to 0, things work exactly as in the original game? Or that there is still a slight difference? Because even when set to 0 (when entered into cam_ext.cfg in the SHOCK folder), I experience a slight difference from what I used to, and from what I've observed in other players' cases. I'm not sure exactly what the wording here means. For Shock this mode is recommended over 1 because it's lessĬonfusing. Mode 1 where the brackets/info will appear the same way as they do in mode 0, even if the objectĬan't actually be interacted with. Modes: 0 = standard (only objects marked as blocking will obstruct)ġ = all terrain and objects marked as blocking will obstructĢ = (Shock only) like mode 1 but prevents HUD brackets/info to appear on obstructed objects, unlike

system shock 2 gog version need patching?

That the player can never see more than a small fraction. Use at your own risk, it could potentially break missions that placed "hidden" frobbable objects in such way Height, unless you jump or climb onto something, or an object around a corner that's only partially visible.

system shock 2 gog version need patching?

That does however mean that sometimes objects whichĪre only partially visible won't be frobbable, like an object on a shelf (made of terrain polys) above head This allows enabling of a more strict obstruction check for a potentialįrob target, to prevent frobbing through walls scenarios.








System shock 2 gog version need patching?